SpaceMusic · Lossless Buffer
N
0
0
fps
t
0.00
s
▸ Tap Play
Drag to orbit · pinch to zoom
▶ Play
♪ Audio
▦ Image
Window
1.00s
Decimation
1×
Displacement
1.20
Radius
1.50
RGB → Polar (R=r, G=θ, B=φ)
HSV → Polar (H=θ, S=r, V=φ)
XY-Plane + Brightness=Z
Brightness → Radial Sphere
Window: Centered
Window: Forward
Window: Tail (past)